Work Tunnel Vision - Why It’s Bad For Your Mind
Filed Under Thought Stuff, Human Factors | Leave a Comment
Many developers suffer from a syndrome called WTV - Work Tunnel Vision. I will admit to being a workaholic, but reminding yourself that work is not everything needs to be a constant reminder to better mental health.
Inspiration Comes From Life
Ever hear the quote:
So deep in the forest he can’t see the trees
Most of life’s […]
The Quest For Perfect Proportions In Your Software
Filed Under Thought Stuff, Architecture | 7 Comments
Without saying, I am impressed how intelligent geniuses such as Leonardo Da Vinci and Beethoven were; however, I am much more impressed how clever they were in applying it to their respective crafts.
One of the most prevalent examples of this is the underlying introduction of the Golden Ratio into art, architecture, and music.
Da […]
How The Paradox of Choice Influences Software
Filed Under Thought Stuff | 2 Comments
This is a guest post by Russell Ball. Russell is a senior .NET developer and the evil genius behind the blog - Caffeinated Coder.
I recently watched another excellent segment on Ted.com entitled “The Paradox of Choice” in which Barry Schwartz challenges the popular notion that having more choice is always a good thing.
Barry points out […]
Are Developers Secret Santas Of The Information Age?
Filed Under Thought Stuff | 8 Comments
During this last holiday season, I read numerous new articles about ‘Secret Santas’ covertly donating thousands of dollars into bell ringers’ kettles. Always associating things with software, I instantly related it to my previous post about the selflessness of OSS developers. Just like ‘Secret Santas’, the more I am aware of their activity, the […]
How Your Socks Can Determine Software Lifespan
Filed Under Thought Stuff | 1 Comment
This will inevitability go down in history as the worst analogy ever but here we go:
The lifespan of your software is directly proportional to the lifespan of a pair of socks. - Max Pool
Both socks and software go through a strict 3 phase lifecycle:
Phase 1 - Brand New
Let me tell you first hand, […]



